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Soriku said:
kabamarutr said:
The game lets you start with a single Estus flask. That's off-putting, no doubt about it, but it also provides with life gems every now and then (a nice touch from Demon's). Life is cut in half, gradually, but a restoration ring is found very early in the game. Add some AI problems, early powerful weapons and a quite lower difficulty and you have the whole "difficulty picture".

What's really making the game hard is the enemy vanishing after a ten or so kills. That means there is a finite amount of souls to collect from each area. Which in turn means that if you die often (and lose souls) you will not regain them easily. Grinding and farming is very limited. In the long run that will prove really sore for the gamer.


Disagree entirely. You definitely don't need close to the number of souls from killing all (or most) enemies 10 times to get through an area. That's just overkill unless you keep losing a large number of souls and suddenly need to level up/upgrade equipment, which really shouldn't happen unless you just never go back to the bonfire and then Majula for whatever strange reason.

I'm at lvl 60, have a Falchion +6. and have only had three enemies disappear on me. I haven't been having too hard of a time.

You can also make souls back in other ways. PvP, sell at stuff at Gavlan, use the items that give you souls, use a bonfire ascetic to bring all enemies back (they're harder, but they give you more souls too). You can also get a Covetous Silver Serpent Ring which gives you 20% more souls by buying 10k souls worth of stuff from the Traveling Merchant (old lady), then talking to her.

You've obviously did not understand what I said at all. The number of souls in each area is finite. After 10 or so kills opponents disappear rendering farming impossible. There's nothing to argue about that.



This, I stole from grandpa...It's called soap.