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Some people seem to think that great multiplayer and single player are mutually exclusive. Halo, to me, is a good example as to how wrong that idea is. However, the lack of a proper single player campaign or a "multiplayer campaign" with far greater significance is not Respawn's fault, I don't believe. The game is limited in more ways than one and it seems pretty obvious to me that they didn't have much to work with. Certain people who make the calls wanted that game out the door pronto.

The sad thing is, and I've pointed this out before, would be that the game is and has been paid more attention to as a debate topic between fanbases instead of truly being recognized as the game it is. I really think that the next Titanfall could very well be everything this game was hyped as being now that Respawn has the foundation and framework. Sorry for those of you who feel let down with this one, though. I know that feeling very well from The Old Republic. Spending $150 on a collector's edition of a game I had to pay $15 a month for just to watch it go Free-to-Play in a year after all the hype was quite a painful lesson for me.