theprof00 said:
EDIT EXAMPLE: Look at it like this, there is a split in resources for what goes into a game. Now say you can set each of these at a scale from 1-10 And Dead Rising would be |
Developers have to be good at old-school RPGs to make a good game, with the right combination of attributes you can win.
Resolution/framespersecond = Dexterity
Environment scale = Constitution
Gameplay/content = Wisdom
AI = Intelligence
modelling/Textures/Strength = Charisma