By using this site, you agree to our Privacy Policy and our Terms of Use. Close
theprof00 said:

EDIT EXAMPLE:

Look at it like this, there is a split in resources for what goes into a game.
Resolution/framespersecond
Environment scale
Gameplay/content
AI
modelling/Textures/

Now say you can set each of these at a scale from 1-10
You only have 30 points to work with.
A game like Ryse would be
8
4
4
4
10

And Dead Rising would be
7
8
7
2
6

Developers have to be good at old-school RPGs to make a good game, with the right combination of attributes you can win.

 

Resolution/framespersecond = Dexterity

Environment scale =  Constitution

Gameplay/content = Wisdom 

AI = Intelligence 

modelling/Textures/Strength = Charisma