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Anfebious said:
JGarret said:
Anfebious said:
 


I still didn't experience that but I heard they stop respawning after a set number of deaths or a certain number of times you kill the enemies (about 10 times for enemy kills, I don't know the number for your deaths.but I heard you have to lose a LOT). I think the change is for the good as it discourages grinding, besides the first boss gives a LOT of EXP so I guess they try to balance it that way.

Mages are kinda nerfed in this game, but they are still quite powerful. And once you die your health gradually goes down to 50% less of your MAX HP. It makes the game a lot harder since you need to become human again to gain your HP back. And those items that give back your humanity cost like 1500 souls.

Overall it's the same as Dark Souls but I enjoy the new changes, I think it could become one of my favourites in the series but I am still 7 hours in the game and I just visited 2 areas out of the 30+ there are in the game so my opinion could change in any moment but overall it seems like the best of the series yet!

I see there´s a Demons touch there with the "die and your life bar decreases" aspect.

So, it seems like From Software is really limiting grinding (I´m perfectly fine with that).

Was the first boss a tough bastard for you?

I died 2 times but it was quite easy overall, after that one though, there is another boss and it's very hard to beat!

Oh there is one thing I see as a minor drawback. You need to go back to the settlement (Majula) to speak with a NPC to level up, yes you can't level up anymore by resting on a bonfire.

I see, another Demons touch right there.