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BasilZero said:
DanneSandin said:

I prefer to use the term "content" instead of story, since there's quite a few games that don't have a story - only a premise of why you're doing what you're doing. That way "sory" can be incorporated into "content", since it's based on what there is to be experienced in the game =)


Except when I dwell into story it isnt always based on a narration, the environment, character impact, etc plays a role in the scoring as well. Content for me is rated through Gameplay, Length and Replay Value.

GamePlay
-Basic Gameplay Mechanics
-Extended Gameplay Mechanics
-Difficulty
-Camera Control
-Bugs/Glitches

Length
-Length of the Storyline
-Length of the Extra modes
-Length of Gameplay/Content
-Number of hours input

Replay Value
-Post Game Content
-Number of hours input

I guess we're both looking for the same thing, only in different ways then =)



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.