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Although I do agree this is BS, I think the way to open MMO's back up to the main market is to take the console route.

I don't know what you mean. WoW is about as mainstream as any game that's ever existed. Part of the reason for that is that it runs on relatively underpowered PCs, which everybody already owns. The main market is made up of just the kinds of folks who won't buy a dedicated gaming machine.

More on the main topic, I'm not sure WoW's success is ever going to be matched, or at least not in the next decade or so. People treat its numbers as the standard to beat now for MMORPGs, which is absolutely ludicrous. WoW is a phenomenal, unheard-of, impossible success. People need to remember that an MMO that maintains a couple hundred thousand subscribers is doing extremely well, and should be praised. Don't even look to WoW as a competitor... that way lies madness.