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ghettoglamour said:
Lafiel said:
ghettoglamour said:

Trolling? I only stated my opinion without offending anyone. Deal with it.

Btw I like challenge, just not the way this series offer it.

Personally I thought Uncharted 2+3's "get surrounded by tons of enemies and try, try, try again all few seconds" kind of challenge was waay more frustrating (granted I played on hard/crushing) than the Souls games'. Uncharted 1 remains my favorite from that series.

Yeah, I also don't think that Uncharted is meant to play on crushing. You can if you want to get the trophies, but the games were clearly designed to be played on normal, which is the best experience in every Uncharted imo.

What makes the Souls series (or just Demon Souls, haven't played the others) is that almost nothing is explained to you and it lets you play the game wrong and waste hours of your time.

You can play 3-4 hours, playing it WRONG cause you maybe tried a level that you're too weak for or you don't understand how specific things work, and maybe THEN you figure out what to do right. But you lost 3-4 hours of your gaming time because you didn't accomplish ANYTHING at all. That's what happened to me at some point with DS and I just thought I don't have the time and will for this shit. I have job and a family and when I play video games I just want to have fun and not work for hours to accomplish or understand something.


I can appreciate that, but I don't believe it needs to change to suit that mindset. There are very few series like it, and that's why it's praised by people who do enjoy that type of playstyle. It's that mystique of unknowing that makes it so fun. Is your strategy wrong? Perhaps, but you'll get better as you go.