superchunk said:
I don't like that idea either. NSMBU is perfect example. They did not add DLC to bring worlds 10 and 11 and 12. They added a wholly new game NSLU that is a completely different gameplay idea and it added a ton of value to the existing base. Hell, it was even sold as a stand alone disc game due to its awesomeness. Pikmin3 is another good example. They've added completely new maps/games/etc for multiplayer and they do that as bundles. Clearly new games that appeal to those who really liked the multiplayer/challenge games but not any part of the main game. Again, both examples of the 1995 image above. |
NSLU was sold as a standalone because there are less people who by DLC than there are people who buy full games, so if it was seen as a full game, more people would buy it. It's most certainly not because of its "awesomeness".
And extra levels are extra levels. NSLU has a slightly shorter time limit and one new character, which really isn't enough to make it a "completely different gameplay idea".
That Pikmin example is exaclty what every single online FPS does. They give you new multiplayer maps in exchange for money. I don't get how you can cite this as an example of Nintendo doing it better than everyone else.







