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Virtual Reality, to me, is key to increase the immersion rate a player can receive from a video game. I like being immersed into a world, but feel wounded when the story/experience feels unworthy of the money spent to produce it. In other words: if I feel like I could have done better, I become annoyed.

Virtual reality will only work if the complete package sold is very functional, practical, and inexpensive. In other words, we are a long ways off, It doesn't hurt to promote it on it's early stages if that's where you want you video game experience to go, but I'm too cheap to spend money on something that I have to put a lot of effort to entertain me. After all, I would be buying the tech to get a virtual experience, not an eduction on optimizing my experience for every different game out there.

If done right, Sony could potentially sell a virtual reality (V.R) package similar the the console experience. A place where people could just plug and play their way into V.R and not have to worry about the technical aspects of the hardware. If they can do that, they would leap over any other entertainment company out there, but knowing how horrible Sony is in proprietary mandates, software optimization, and product support (both marketing & technical support on niche products). I'm incline wonder if it's truly possible for them to push this endeavour.

In a sense, it could become a similar situation to Kinect, They have to get it right quickly or some other tech will make it feel like an unnecessary add-on that only intrudes into the video gaming experience.