By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Zero999 said:
Brutalyst said:
Its a bit of a catch 22 scenario. Dont forget all these companies that make games do so to make money, if they dont make money then they dont make games.

The Wii U doesnt have a great install base, which is part of the problem, but the other part of the problem is that the consoles power and architecture fall inbetween the current and last gen. So to get the best game out to that console means extra time and resources spent on that format. They cant just port the current gen version to it due to the difference in capabilities (not arguing how big or small that difference is, but its there). If they port the last gen version, you're ending up with a poor quality game that isnt maximizing the capabilities of the Wii U. Even the unique controller adds to the woes of that scenario.

Imagine if you started your own donut shop, and you have 100 regular customers. You can only afford to make one type of donut with a jam centre, and out of your customer 90 love that jam donut, but 10 hate jam and want custard. You only have the resources and team able to make one kind, do you make jam or custard? you could make 100 jam then cut 10 open and scrape out the jam to replace with custard, but those 10 are getting a shoddy product, and arent likely to buy from you again.

All I would say is if the Wii U version of the game after the delayed time for it to be released turned out to be a poor version of the game that hasnt been programed to optimise the system, then rightly so, dont buy it to make a point.

It is ubisoft's job to manage their resources and release everything on time. with this move, they are calling nintendo consumers second class buyers. and when you consider what they did with rayman legends last year, it's as unprofessional and biased as it can get.

I appreciate what you mean about making nintendo consumers feel like second class buyers. I remember feeling angry when the Rayman Legends was delayed to include the other platforms. But it's not unprofessional, and it's not biased. It's business is, and it's about making money at the end of the day, which means they have more money to invest in making more games.

Even with the additional sales of the other platforms, Rayman still didn't meet its sales targets. But at least it did three times better than it might have done if it was just a Wii U exclusive. Plus, because of the delay, we got 30 more levels, extra bosses, and just a generally better game all round.

They made the best of the situation, not just for themselves but for the consumers, too.