binary solo said:
Could the headset itself have some sort of upscaler? Or would upscaled resolution look too bad that close to the eye? |
That would imply that the headset has higher res screens, I think a dual 1080p version would already be north of $500. You can project the image slightly out of focus so you don't see the individual pixels as clearly, but with such a low resolution it would be very uncomfortable to look at.
The Oculus rift already does a lens trick which concentrates more pixels in the center (the image is rectangular when looking at it in the Occulus rift)
Disadvantage, it doesn't even use the full 1280x800, and when you look at the edges the resolution gets really low.
Here is a good explanation https://www.youtube.com/watch?v=B7qrgrrHry0
If Sony or MS are going to use dual 720p screens, then they're already a twice the horizontal resolution of the Occulus rift, and 33% above an OR with a single 1080p screen. Maybe that's enough for a decent experience, although it makes the Wii look hi-def. The first 3D games also succeeded despite a huge initial step back in image quality. VR blown up to field of view filling sizes on 720p screens is comparable to 240p image quality.