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Kresnik said:

I always feel like the best response to all this "but why should Nintendo even bother?!" chatter is using Skyrim on PS3 as an example, where Sony supposedly literally sent out coders to help get the DLC working on PS3.

I mean, if we apply the "why should Nintendo bother?" logic, then why would Sony have bothered?  It was months after the DLC had launched on the other platforms; Bethesda clearly didn't care enough or they would've made it work themselves; and even worse it was just DLC rather than a full game.  If people wanted Skyrim they'd have bought it by the time there was all this DLC kerfuffle; or gone to another platform if DLC mattered that much.

But regardless, Sony got it sorted.  Because in principle was a big deal - Skyrim was a big title and clearly Sony didn't want this kind of disparity with a rival console getting all the content and them getting none.  So they reached out and got it sorted.

And yes, it's just a one-off example, but it just shows that as a company, Sony are willing to work with third parties to fix things if the issues are sizeable enough.

I'd go as far as to say that all this "exclusive content only on x" rubbish is part of Sony and Microsoft realising the value of some third party games.  It's a horrible, horrible practice but they bid on all this stuff because they realise that Destiny - or Call of Duty - or Batman or whatever else is that is coming out is a key game that they want to make most attractive on their platform, so they pay extra money to have that incentive.  Nintendo's attitude towards third parties seems to be "if you want to put your games on our platform, that's great" and leave it at that.  Which is fine, and probably the more traditional thing to do in these situations, but when their competitors are trying so much harder to get things done then I don't know why their fans think all this stuff should be showing up "because it's not Nintendo's job" so they're not doing anything wrong.

Agreed. Whilst the blame for this fiasco lies squarely with EA, Nintendo needs to realize that sometimes, they need to take one on the chin to keep their bussiness partners and consumers happy. When the former is abandoning you in droves and the later is showing a decidely lukewarm reception to your product, you would want to take steps outside of standard operandi to get them both back on your side.

Nintendo needs to understand that sometimes to get a good deal you must first swallow a bad one.