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Strongly against it. Even if you have story DLC down the pipeline in a few months like say Bioshock Infinite and TLoU, don't advertise it from launch. The way devs advertise DLC makes it seem like i'm not getting a complete game. They should be advertising it as though the DLC was created due to strong demand from the community and the game's sales. Granted this is often outside of the dev's control as a result of publishers.