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Conina said:
Cobretti2 said:
fleischr said:

It's largely built from the assets used the 360 and PS3 versions. You're basically spreading fixed costs of design and development to another platform. They're basically waiting to finish the 360 and PS3 versions to complete the port of the game. That's why there is a delay.

Fair point on additional costs. But even once you include additional costs, there's enough money on the table for Ubi to at least break even. Assuming they get a little less than half of the revenue -- that's about 2.5-3 million in gross revenue. And that's all only at 150k -- the total sales for such a game mature in the range between 200 - 400k.

but but ubisoft said that Wii U version was being developed with the current gen versions before development began on last gen. 

Yeah, and Gearbox said that the WiiU version of Colonial Marines will be the best version. ;)

http://www.officialnintendomagazine.co.uk/38157/aliens-colonial-marines-wii-u-will-be-the-best-looking-version-randy-pitchford/

Don't believe everything what developers and publishers feed the press with. And don't hold your breath until the Wii U version of WatchDogs gets an official release date.

I was kind of being sarcastic. I think Aliens colonial marines would have looked best on Wii U (by very little lol), but then the outsourced studio downgraded the whole game on all platforms which basically pissed off every aliens fan out there lol. To this day i still haven't bought the game. Maybe if it ends up on sale for under $10AUD then i'll consider it.