Times change. Now consumers want more for less. This includes games like Vanquish and alike. A game with a single player campaign only which only lasts 5 hours is seen as poor no matter how good the game is. Yet the PS1 era if that happened, people wouldn't think much of it.
Devil Dice would not get a full £40 disc release now. Omega Boost would have a save feature or retry, not just lives.
Yet fighting games haven't changed...
Hmm, pie.







