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Nem said:
There is a big IF in all of this.

IF the game is fun to play. And by this i mean it has to be a fast paced, action packed game.

A game like MGS having 2 hours of gameplay is BAD for example. A stealth game is very slow paced. That measns those 2 hours are actually little more than a couple of areas and cut-scenes.

Now a game for example like DmC. Insanely fun to play. If you skip the cutscenes im sure the game doesnt last much more than 4 hours. Short but sweet. You will keep replaying it for fun alone or for just unlocking all those skills and make your character a badass.

So, short duration definitly doesnt have to be a problem. But, it has to be an extremely fun and well made game.
This was easy to achieve in the days of 2D responsive gameplay, but nowadays its more complicated with the widespread of 3D.

With that said, i wouldnt be able to live without RPG's. They are the bread of gaming. These short insanely fun and repetitive experiences can be considered the butter.

DmC is actually close to 9 hours long, but admittedly it doesn't feel like it because it's pumped up action.

I can see what you mean about the genre, it being a stealth game, and particularly it being Metal Gear Solid, renown for it's cutscenes, (one in MGS4, I believe is actually an hour long... I hope you can pause them). The thing is, 2 hours for straight story, 4-5 hours if you explore and do everything in the game... that sounds pretty good length wise for me. It's something I could get and finish in a weekend and it won't grow stale.

So far I've started and failed to finish; Darksiders, InFamous, Alice: Madness Returns, Spec Ops: The Line, Demon's Souls, Castlevania: Lords Of Shadow, Rayman Origin, Dante's Inferno, Brütal Legend, and Vanquish... all within the last 12 months. Some of these games are less than 10 hours long and yet I've still not finished them. I don't know why but I get easily distracted especially with my health issues, once I stop playing all it takes is for a couple of days pass and when I finally get a chance to go back to the games I don't want to carry on. I lose my investment in the story, my skill in gameplay seems to drop off, and as a result I lose interest and instead end up playing something else. Metal Gear Solid V: Ground Zeroes is a game I may actually finish.