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Magnific0 said:
^Well, in my limited experience with FPS (watching at most of them rather than playing them) what I dislike most is your character never has the mobility or maneuvrability you have with a third-person character. A FPS character list of movement is so repetitve and limited in every of those games. You strafe, you crouch, you can make a little sissy jump (like you have 40 pounds strapped to your balls, lol)...and that's basically it. It varies from game to game, with a little addition here and there sometimes (example: Turok rolls , WOW!) I feel like I'm playing with a rock wielding a gun.

 As opposed to platformers where you jump around in 25% gravity. /sarcasm