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Zero999 said:
Hynad said:
Zero999 said:
sales2099 said:
Seems many grown up Zelda fans would like the IP to grow up with them.

Twilight Princess was by far their best attempt.

how can the art style possibly affect the content? TP was very poor in content, even if everyone liked the looks of it.

Twilight Princess was very poor in content? Compared to what other Zelda games?

ALL of them. huge empty world, lifeless npc charachters, giant easy bosses...


Huge empty world? Sounds more like Wind Waker. Lifeless npc characters? Sounds like all Zelda games, except for Skyward Sword (The first game in the series where I feel the characters had actual charm throughout the game, but that's due to the competence of the cut-scenes more than anything else). Giant easy bosses? It's the same as any other 3D Zelda game. The Zelda series isn't notoriously known for its challenges.

Twilight Princess has tons of content. Lots of side quests, 5 heart pieces to find to form a new Heart Container instead of the usual 4. Two versions of the same world you can travel to seemlessly, each with their own flavor and objectives. More usable items (don't be fooled by the Skyward sword's upgrade system here), a world that is actually filled with stuff to do, as opposed to Skyward Sword's devoid sky, more dungeons than Skyward Sword, and on par with Wind Waker (although they're much longer in Twilight Princess than in Wind Waker). The list goes on. There's A LOT of content in Twilight Princess. But just like with any argument you get into, you'll just go "WHA WHA WHA THIS IS NOT TRUE BECAUSE I DON'T LIKE THIS!"

Moderated,

-Mr Khan