By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Hamister said:
To me, the ability to change difficulty level in games, is the worst gameplay mechanic. I see no logic in having Hard, Medium and Easy versions of the same game. Virtualy all games should have a progressive difficulty level based on the vision the developer has for the game.

i gotta disagree here.

no all gamers have the same skill level.  not all gamers have the same lust for challange. 

what i think is silly is that in this day and age of technology i, as a user, have to pick that level from a list.  there has got to be some solid science on how many times i can die in a row before i become frustrated and start to hate the game.  i would think difficultly level could be silently adjusted behind the scenes to ensure there is just enough dificulty to make the game fun but not frustrating.