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vivster said:

So a story does have to make sense to be enjoyable to you?

I like my entertainment unique, so I'm quite forgiving when it comes to shortages on any element.


A story that tries to portrait sense, yes; that's a quality I would like to ask for.

 

If the story doesn't give a damn about the player and twistes on its own self, then I wouldn't mind the shortages, nor the crazy drive, and I would enjoy it as well. The problem is, Resonance of Fate starts caring, and later just simply doesn't.