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Dark_Feanor said:

I love when you start make things up.

You don´t need all the whole  4 frames stored anywhere to calculate the movement vector, you don´t even need those pixel to have full color range. You can also work with blobs and other image artefacts other than each pixel movement vector. XOne BW is more than enouth to handle this situation, may be not in the exactly same way GG used on the PS4, but "temporal upscale" is not much more demanding than "spatial upscale".

There is almost no demand to upscale a framebuffer... any weak CPU do that with videos on Cellphones without trouble... this tech is demanding... it is not like a 1080p native reader but it is demanding.

And Xbone BW is a limitation to work with it unless you didn't use the BW to render the game lol.