Captain_Tom said:
|
Depends on the game. Dark Souls needs the "DSFix" made by a NeoGAF user (Durante) to be able to play at bigger resolutions than the console version, the same goes for Deadly Premonition and Durante fixed that one too. Metal Gear Rising was also released with 1920x1080 as the max resolution it can output, Durante fixed it but he never released the fix because he apparently (I don't really know the reason) doesn't want to keep fixing "bad" Japanese ports and wants the companies to fix their own games. I don't know if Rising was ever patched to support bigger resolutions but last time I played it on PC I didn't get any patches to fix that... (And I don't remember but I think it also doesn't accept refresh rates higher than 60FPS, I'm not sure on this one)
TL;DR, Japanese companies tend to do weird things to their PC ports and screw up resolution and framerates.