| dane007 said: @Global hence why i mentioned Ryse and BF(ps4 version) as they both are native 900p games. To me these two native 900p games provide better sharper images that are more clear compared to the images provided my KZSF MP. Technically not providing the whole truth is still lying lol. |
No they are not. First, XB1 and PS4 don't output 900p resolution (in my knowledge), secondly, 900p native monitors are rather rare.
They are both upscaled 900p games. But Ryse uses a better upscaling and ultra sharp SMAA so it's much (very much) better than BF4 upscaling with its awfull FXAA. Still I agree Ryse does look like a real 900p game and not an upscaled one. But anyway I was only using the blurry BF4 for my argument.
Anyway how can you even put Ryse and BF4 PS4 on the same level? When I see BF4 on PS4 I see a native 720p level of sharpness. (When I see XB1 BF4 I see 600p native level of sharpness...). The sooner developers understand that FXAA + upscaling + motion blur is terrible for the image quality and completely destroy the sharpness/next gen wow factor/sub-details, the better.







