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Machiavellian said:
theprof00 said:
Machiavellian said:
Shinobi-san said:
Wow that guy didnt hold back any punches with that statement.

Not sure what MS was thinking when they dealt with these guys...

In business you never burn your bridges unless you really think you will never cross it.  I find it silly for any developer to cross that line as things change all the time within a company as well as policy.  So when this developer was reaching out to MS, who did they reach out to.  Things have changed from the beginning of the X1 compared to now.  Never in those quotes did the developer mention where, when and how he communicated to MS.  What response did they get and did he ever reach out again.

For cross game development, if the X1 becomes a popular indie system, then his engine will not be the one looked at by indie developers but instead engines that run on both platforms like Unity.  I would think the developer would want to have as many developers using his engine than being butt hurt if their first efforts were not met with the kind of happiness and sunshine they wanted.

It's not just this guy, there have been plenty of indies who have spoken out against MS and their indifference to the scene.

As far as cross game development, that only matters on a level playing field.

1 Those developers spoke out about the policy but did not criticize the actual console.  The policy issues everyone can relate to and even MS understands the importance of making their development community happy.  Bitching about using the system before actually using it does not make you look good and who would want someone whining before they actually develop for the system since you know they will be whining all the way through development.

 

2 It’s pretty simple for developers.  You get the engine that does all the things you want not the one only do one thing.  With Unity already free for X1 indie developers, why would this engine be an option since Unity gives you all platforms including mobile.  Probably one of the reasons MS did not really respond to these guys is because they already had other plans which would probably conflict with those agreements.

Do not get me wrong, MS has clear problems with their policy and how they have handled things on the Xbox end.  This is a clear difference from how they do their development community outside of the Xbox ecosystem.  Nothing like a kick in the face from competition to let you know you are doing it wrong.

1 Not sure what you are saying here. Who was criticizing the system?

2 Do you know what an engine is? Yes? Then you would know that different engines do things differently. Saying "there is one best selling engine, who cares about the others", is like, directly against the whole multiplatform perspective as a whole. Should there just be ps4 then?