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I never said anything but it was quite clear that Killzone's multiplayer didn't look anything close to it's singleplayer. I instantly noticed the increase in jaggies and the low res look to it. I would even say it looked like they had a lower/weaker anisotropic texture filter. I thought it was a big sacrifice just to have unlocked 'up to 60fps'.



e=mc^2

Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)