Zkuq said:
If you were allowed to loan games freely to anyone, who would buy games anymore unless they wanted to play the game at launch? One person could buy the game, play it at launch, then loan it to their friends afterwards. Why would those people borrowing the game want to pay for it? The current system pretty much eliminates this problem by being so strict. I know many people aren't happy about this, I'm not even trying to argue about it. I understand those people. But I also understand publishers in this case, because in an online world, free loaning would have a huge effect compared to loaning in a more traditional world. Nowadays, allowing free loaning would make it possible for you to loan the game to anyone in the world, as many people as you want, without any risk to the game you paid for. I don't think it's even in the spirit of being able to loan your possessions to other people because it's so broad. It would be beneficial for us, consumers, though. |
This can already be done whether on PC via Steam (offline mode) or on a console with a physical disc and even digitally (PS3 can share between two systems at a time regardless who is logged in). And yet the games are doing just fine.
This idea that people will stop buying games if they can share is ludicrous. If they wanted to bring sharing on Steam above board they needed only to allow anyone in your registered circle of friends/family to play any game that is not being played at the same time. Otherwise people will just continue to use offline mode and not even bother using the family share feature as it is pretty much useless.
Not to mention offline line mode has the added benefit of not forcing you to stop playing Skyrim in the middle of a game because the main account has decided to play Portal 2.