| leo-j said: I can't with ppl who played a beta that barely runs in HD standing by this game.. Which looks barely on par if anything with killzone on the ps3 |
| Serious_frusting said: Titan is everything Killzone isnt Ok so titan is not 1080p 60fps of pure beauty GOT IT. |
| stuffmakesmelol said: Actually, there is three things Killzone: Shadow Fall has that Titanfall does not have (By the way, why buy Titanfall on the Xbox One when I could buy the same game on my PC, with better results): 1. 1080p/60FPS (For multiplayer anyways and the framerate isn't technically locked but still) 2. A (terrible) single-player mode (Single-Player is always next gen to me because you can play that mode FOREVER!) 3. MOAR COLORZ! (Seriously, Titanfall could a bit more color for me, especially when you compare it to Killzone: Shadow Fall's use of the color palette) By the way, I'm not bashing on Titanfall as I actually do like the beta, though when I compare it to other highly anticipated titles such as Infamous: Second Son or The Order 1886 for that matter, Titanfall falls flat for me due to its lack of a next generation jump. |
| 007BondAgent said: Nothing is more next gen then online only and 790p |
Dear, oh dear. Never seen a thread where so many people dug themselves in a big hole. Titanfall MP will actually be higher res than KZ:SF:
"Killzone Shadow Fall's multiplayer runs at 960x1080 with a high quality temporal upscale. Fill-rate is reduced, but we're still not at 60fps."
http://www.eurogamer.net/articles/digitalfoundry-2014-in-theory-1080p30-or-720p60
I'm not saying Killzone Shadowfall looks bad or plays bad, just that it is obviously not what some people think, and those same people need to stop bashing games that are sub 1080p and start enjoying a game for what it is. By the way, KZ:SF reportedly struggles to maintain 30fps on 24 player maps.







