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FATALITY said:
dahuman said:
pbroy said:
What's with that flag rendering slow as shit on the PS4? You sure that isn't the Xbone version with it's slower memory?

X1 has faster texture fetching due to eSRAM so I'm not one bit surprised about it. Other than that, all I read was blahblahblah PC master race blahblahblah anyways.


lol

another clueless dude.

PS4 uses trilinear filtering and xbone use AF

this has nothing to do with hardware.

same thing happened with Strider


I'm talking about how UE3 works with layered effects when streaming assets, AFx16 wouldn't make the difference "that" big in the ss. If you don't know what I was talking about, maybe you shouldn't call me clueless without knowing how the engine even works to start with so you don't sound like a nub.