FATALITY said:
another clueless dude. PS4 uses trilinear filtering and xbone use AF this has nothing to do with hardware. same thing happened with Strider |
I'm talking about how UE3 works with layered effects when streaming assets, AFx16 wouldn't make the difference "that" big in the ss. If you don't know what I was talking about, maybe you shouldn't call me clueless without knowing how the engine even works to start with so you don't sound like a nub.








