I used to believe that indie games carried as much weight as a AAA game because "fun" can't be measured in poly counts and project budgets. A 500 mb game could easily be as fun and replayable as a fall blockbuster.
Over the last few years I learned that most gamers don't agree. Indie games are a nice bonus to a console of choice, but never a reason to own one. a AAA game with a 90+meta is worth several indie games of a similar score.








