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theprof00 said:

Example:
Monster Hunter
What makes Monster Hunter so amazing is the armor and weapon crafting. Obviously the core gameplay is slaying big monsters, but I'm sorry, the crafting is literally the most important part. I can't even describe how many clones fail to do implement this properly.

I don't agree with this.  The weapon crafting is the most important otherwise you won't be able to progress with a weapon that takes off next to nothing or the sharpness won't allow you to pierce the boss, however the games enjoyment comes from fighting the bosses.

It's the main reason Dragon's Dogma is good.  The bosses literally make the game.  The exploration and such on Dragon's Dogma is great, but I don't think anything holds a candle to how enjoyable it is fighting the bosses on the game.

Shadow of the Colossus is nothng but bosses.  Not being able to do anything else doesn't take away from the experience.