By using this site, you agree to our Privacy Policy and our Terms of Use. Close
DakonBlackblade said:

I think game developers are comiting suicide realy, tehyre ambitions are borderlining megalomania, they always want more graphical fidelity, better animations, more perfect motion capture and bigger worlds and thats whats harming the industry. Just tone down on the megalomania and deliver good games, gamers will have fun and devs can turn a profit.

Seriously spending 3-4 years on 1 project is suicidal, if it doesnt sell extremely well it harms the devs big time. Its getting to  apoint that even selling well dont always work, that ahppened ot LA Noir and Bioshok Infinite for instance.The same thing is happening to movies, way too much ambition by producers, they need to tone things down.

I agree, but what else to do when you can't really sell a second grade game ? At some point that's what Japan did, stopping over-inflating budgets as they reached their limit. And they are losing. Can you really sell a racing game with 1/4th of the budget and time of Gran Turismo ?

An other option would be to go for casual, independant-like games... not so fun.