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kowenicki said:
Seece said:
kowenicki said:
Seems pretty clear to me that digital is a massive part of software sales now and as such the numbers here are almost pointless, particularly when looking at the Xbox, as the audience is more used to buying digital than any other console base.

Didn't PS3 have all retail games downloadable as standard first? I think that's a big assumption.


Just because they are available doesnt mean anyone actually bothered to utilise it, thats also a massive assumption on your part, particularly as they were often (usually) more expensive than retail.  They hardly bought digital only titles in large numbers did they? so why would they buy digital when there was a retail choice, a retail choice that was cheaper too?

All evidence points toward the LIVE audience being much more active digitally than PSN.  Lots of million sellers on LIVE... PSN??

But this is nit picking and not really the main point I was making. 

The point was that VGC numbers for software are now fairly pointless and indicatve only. For some titles, such as Titanfall perhaps, you may argue they arent even indicative as the digital numbers will likely be higher than average.

 

 

I just want to know where you're getting your data from, I know perhaps XBLA stuff does better but retail titles?