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I believe games today should have three/four different scores, one for the single player part, one for the offline multiplayerpart, one for the online part and one for the casual part.

Why? Because that way people would be better able to judge games depending on what they are looking for in it.

That way Resistance would have good single/online scores but a low casual score because the controls are probably too complicated for a casual player. Wii play would have a 0 for online multiplayer, low for single player, high for offline multiplayer and high for casual. Can't expand on this as I gotta go to work.

Bye



"I do not suffer from insanity, I enjoy every minute of it"