JoeTheBro said:
Why would tiling techniques increase the resolution? |
The ESRAM is the cause of the resolution. Devs complained about it with the SDK being behind on it.
The new SDK rolled out this month. And devs are now easily implementing 1080p in their games. It was because the 32 mb couldnt store the necessary data for doing 1080p. But with the new tiling tecnique of the data, it can take on much more. Its a realtime version of Zipping really.







