BMaker11 said:
360 came out in May 2005, PS3 in November 2006. So 360 got the bulk of 2005s games and all of 2006s. And those games being in the 70s range and also being so plentiful as well helps my point even further, since you pointed out that the gap is 100 in that range. Then you look at the 80s and 90s range and see that the PS3 and 360 are close to each other and that the "real" 70s range gap is much closer. And if you wanna talk story vs gameplay, Lair was pretty badass (you're dragon riding, burning shit up. What's not to love?) and had a great story.....game was still bad at worst, mediocre at best (akin to Ryse). And the only reason I made that indie games comment is because you're trying to say Ryse, Forza, DR3 >>>> KZ, Knack when that's just not true. Looking at things as equal (as you should because for all intents and purposes, they are especially when you factor in the Warframe and DCOU are full fledged games and not "indies"), then, at the moment, right now, which is what this thread is focusing on, the only differentiation is with indies and PS4 has them, XBone doesn't. |
Is it really that hard to accept that its mostly XBLA, and to a lesser degree, 360/PC titles, and year head start games that comprise those gaps........you know many people said 360 really didn't offer much in its first year. Those gaps are mostly games released after PS3 released. Either way, your referring to an excuse when it does nothing to change the results.
Point being though, again, was that gamers don't care much for lists, as you are demonstrating. It is the big name memorable games that stick in memory the most.








