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kupomogli said:
JazzB1987 said:

Do you even understand what you are saying? How is WiiU "little cost"?  Nintendo is losing money with every sold WiiU and  Sony allegedly makes proft with every sold Ps4 also charges for online. So who is greedy here?
(dont fool yourself in believeing sony NEEDS to have a fee to offer multiplayer because its SO EXPENSIVE :(
Noone ever forced them to offer official servers for everyone. What about friends joining friends on player hosted servers like on PC?  And official servers just for people giving a f* about tournaments etc? They even said one of their biggest mistakes last gen was not having an online fee...
Third party and Sony/MS want to have control over the players and shutdown a games online functionality when needed so they can force people to buy the next installment. They use this as an excuse for a "needed" fee)


Consumers are the reason why Nintendo decided to go Wii and WiiU. 
N64 and GC were super powerful. NOONE bought them.  PS1 and PS2 were crapp hardware sold terrific.
DS was crappy hardware sold better than the Gameboy or GBA. Even tho Nintendo had to fight the PSP during that time and all of that with a "new" nintendo product that did not have the famous GAMEBOY logo anyhwere on its case.

Wii was crappy hardware = best selling Nintendo home console ever

Trying to go the Wii route was more than understandable. The only HUGE mistake nintendo made was thinking a well-known name (Wii) will guarantee good sales. They totally ignored the DS outselling the GB family while not being part of the GB family. And labeling every shit Wii something so people still dont understand that Wii U is a new console (alot of PS360 owners dont know and even japanese people dont know)  the name is a disaster.


Read post above this one.

That "1 game sold = profit" was debunked more than a year ago.

Also the WiiU received a $50 or so price cut. So it now takes more than 1 game to be profitable
(I know that manufacturing costs likely decreased but not by $50)