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SubiyaCryolite said:
I believe this is the pattern at the start of every gen. Devs experiment with new ideas. Some fall flat. Some become Uncharted and Assassins Creed.


I am pretty sure it has nothing to do with new ideas.

It has something to do with devs knowing WHO the people are that buy consoles day1 and therefore there is no need to put effort into games they will be bought regardless of effort.

Easy money for devs  unless you do this on a Nintendo system of course..