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Mystro-Sama said:
Heres some advise:

1. Stop being a little bitch
2. Make a good game.
3. Work with a realistic budget.
4. Market appropriately.
5. Profit!

Well, do you think making a good game which everyone likes today is very easy? Developers want to innovate and be creative but consumers trying to avoid new things more than welcoming as they got used to old forumula very much and depend on others opinions like reviews so much. Also game evualuation system today is very bad and it hurts the game sales very much.

Your advice is asking the devlopers to shift to Indie style development, its not possible to budget AAA games because of the work required, huge competiton and marketing needed because its Retail game which requires more marketing, manufacturing and retailers percentage in the game sale.



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.