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Its not the truth, its jsut the bad. Actually, you seems to spin every action nitendo made as a bad thing, even teh good one. I will not enganging on a other wall of text, but i should point out few things:

1. The money that microsoft and sony overspend, was not on making a game possible, but on the marketing costs. Since XBOX nintendo got surprised that while they were speding 30 mil on gc marketing, MS was spending 200mil. And, they also spend a lot on securing exclusives, a thing that assured that less people could buy some games, not more.

2. Altough nintendo really made bad things towards 3rd, was necessary to do that, because the lack of it ruined the 2nd generation. Without control on what was being out, the level of ripoff was alarming, and the amount of shovelware got very above the overall on wii. Releasing only 5 games a year, the need to recieve a seal of quality, this ensure a good output on nes. Why do you think that android gaming has so much crap/ripoff games? Because so litlle requeriments make no ensures on quality. And i bet that anyone who had a nes remember close to none shovelware on the console. Heck, even the tie in games from disney franchises we're actually good.

I will not repeat what other guys said, but i will put good articles on what nintendo made wrong(and rigth). Even as a nitenndo fan, the author really put thing as they were.

http://www.dromble.com/2014/01/07/dolphin-tale-story-of-gamecube/

http://www.notenoughshaders.com/2013/03/25/the-sexual-history-between-nintendo-and-electronic-arts/

^A long read that worth every minute.



"Hardware design isn’t about making the most powerful thing you can.
Today most hardware design is left to other companies, but when you make hardware without taking into account the needs of the eventual software developers, you end up with bloated hardware full of pointless excess. From the outset one must consider design from both a hardware and software perspective."

Gunpei Yoko