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selnor1983 said:


The GPU in BF4, Ghosts, Tomb Raider etc isnt down to GPU. The reason is a the developers have told you. The SDK being behind and specifically the ESRAM size. This month We have new SDK that allows developers to cleverly tile the information, COMFORTABLY allowing the developers to do 1080p native. Now in the future as devs use more effects, PS4 will probably have more effects. But it wont be any more noticeable than the difference between PS2 and Xbox games.

The ESRAM is small, but fast. And the new Tiling technique will allow it to have much more relevant data than before. My guess is it was meant for launch games but thats what the developers say MS were behind.


The devs never said any such thing, also you cannot expect devs to come out and say, hey we are selling our game on X1 but the gpu is weak..

 

Every game comes  down to the GPU the x1 gpu will struggle even more to push 1080p which IS very GPU dependant., It is obviosu you know little about the heardware. This will get worse as next gen engines get more demanding.