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alrightiwill said:
Completely off-topic but as for atmospheric simulation, I always wanted FPS games online maps to have dynamic weather and time. It would add so many different varieties of the same maps adding extra gameplay value. Hopefully MGSV is the first of many games with that sort of idea :)

Same here.  They said the Wii would do that with its Wii Connect 24 feature and I seem to recall zero games actually taking advantage of it.  Things like that are what excite me and only a few companies seem willing to explore.  Kojima one made a game where you needed to harness actual sunlight.  He's probably going to be the one that thinks outside of the box while everyone else follows suit.