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t3mporary_126 said:
Podings said:

Seems you understood me correctly.

I know you want to lower the price, but removing the GamePad isn't an option. It simply can't NOT be mandatory.

It's an inregrated part of the system, and the best they could do to make the system more appealing, in my eyes, is put a controller that is easier to understand on the box in a more prominent position.

Most casuals would respond better to the WiiMote than th eGamePad, and most hardcores respond better to the ProController than the GamePad.

I know this is a little outside the topic, but I really do feel it isn't an option at all in any way to remove the GamePad from the system. It would cease to be a Wii U at that point.

You got yourself another quoter!

TL;DnR at bottom

I think this is a good point for keeping the Wii U. I believe the average consumer that Nintendo wanted to target in the Wii/DS time most likely know the PS4 and One have better power/graphics/performance than the Wii U like last gen. And some gamers dont even know if the Wii U is stronger than last gen just like they thought for the Wii. The GamePad can help the consumer justify buying the Wii U even though it's weaker.

But what has history constantly shown us in the console wars? That the most powerful console RARELY WINS. Power is not the only cause for sales. There is something else. What that is what avid gamers constantly try to figure out. Some say software is the most influential cause, and some say the price and value of the system. If both are those are true, then the Wii U is lacking both of them.

The consumers have shown they do not want another 2D Mario game that initially looks similar to the one in the Wii. The consumers have shown they do not want a Nintendo Land as launch title for Wii U as much as Wii Sports for Wii. The consumer has shown that they do not want a Wii U for 300$ with a free 2D Mario Game and its expansion pack included. The consumer have also shown they do not want a 3D Mario game that you can play with three other friends because the PS4 and One outsold the Wii U in 2013's holiday season.

The consumer wants something different from Nintendo, and the GamePad is either not innovative enough or unattractive. And the current games this year are the same games that appeared for the Wii last generation. 2D Mario and 3D Mario sold above 10 million for Wii but they couldn't get the Wii U to have a modest 70k sale per week since January. So how will Mario Kart and Smash Bros. do any better? Does library sell hardware. Maybe for the PS3. But the PS3 has a huge library of million sellers. So far the Wii U only has 2D and 3D Mario, Mario Kart, Smash Bros, Nintendo Land, Monster Hunter, Donkey Kong and Lego City (i think) being the only or possible million seller so far.

How does this tie to the GamePad? The GamePad, as I have already mentioned, is either undesirable or not innovative enough for the consumers to be attractive. It's been over one year since the Wii U has launched and that image it has is a weaker system with a controller that is undersirable or non-innovative. Why not remove that image by removing the GamePad which will allow the price and the development cost of the Wii U to be lower?

TL;DnR: GamePad has a negative image based on media and sale reception of it and the Wii U in the past year which allowed the PS4 and One to quickly gain ground on it and destroy it in sales during November to December of 2013. Removing that image may actually be a good thing.


It's true that the GamePad hasn't proven very attractive

But making it optional will mean ALL previous games that required will be unplayeable to new owners without a GamePad. The market segmentation would be catastrophic in that it would drive away core fans who believed in the GamePad and the early developers who backed Nintendo in making it mandatory.

Making it optional would make the Wii U itself seems like an underpowered console that did NOTHING different from the others. It would just be a weak console with a stupid name to most.

The only point in making it optional, as in taking it out of the core SKU, would be to lower cost, which in itself would absolutely NOT help sell Wii Us when there aren't any games people are attracted to. Or at least when the oly game around are games that require the GamePad to immediately after be bought on the side.