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I like the full analysis on the combat system. Makes me understand it even though I haven't played (though it doesn't beat empirical example). I don't find the review too extensive; if done right, more = quality. (I don't get bored reading either).

 

I don't like the mechanic of grabbing villagers for Norelge, though. Streetpass on my JRPG? No thanks.  And a shame magic being outclassed by physical force.