archbrix said: 2. "I don't think we can blame the gamepad on Wii U's failure, i think it's more Nintendo created this controller and don't know what to do with it themselves. They seem to lack direction with it. A good idea but not used very much." ^ You contradict yourself here, because bringing a pricey device that is made a mandatory inclusion to market without the ideas to warrant it in the first place is a recipe for failure. Yes, the device itself is great but if you're making sure that everyone has one - and is paying that much for one - then you'd better have the software to back it up. I though I contradicted myself LOL. Nevermind 3. *sigh* Read the OP next time. Nowhere do I suggest dropping it altogether. I must of red your point wrong then. I didn't realise you meant for Wii U + gamepad (as it is now) to a premium version. Maybe if they did that it would be feasible as only a patch would be needed to make the Wii U work easily with a wiimote or pro controller. Either that or they make some games that makes the gamepad looks essential to the expierience. So far it's mostly used for off-TV play |
Xbox One, PS4 and Switch (+ Many Retro Consoles)
'When the people are being beaten with a stick, they are not much happier if it is called the people's stick'- Mikhail Bakunin
Prediction: Switch will sell better than Wii U Lifetime Sales by Jan 1st 2018