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MoHasanie said:
Salnax said:
On one hand, I think that Halo hit its high point 2007. Halo 4 sold quite a bit less than 3 and Reach, despite 2 outselling the original. I wouldn't be surprised if Halo 5 only sold about 7 million copies lifetime, less than any main game since the original.

That said, does the One need saving? Halo will definately help the system, Titanfall can be a killer app, and we are still waiting for the first real round of "casual" Kinect games that are almost certain to be in the works. These ought to keep the One at healthy levels. Not to mention the console is still yet to be released in much of the world. North America might be the core of Xboxland, but 35 million 360's were sold elsewhere.

I personally expect the Xbone to reach stable and healthy levels around the release of Titanfall, in less than a month.

Yes but Halo 4 sold faster than both 3 and Reach. In the same period of time, Halo 4 sold the most. So the franshise isn't showing any signs of decline. 

It also sold to the highest installed userbase.

That's the only potential rub for Halo 5. 

This is not to say that it won't rack up 10m lifetime units sold, but if it opens to an installed userbase of say 5 million, which is an extreme lowball, pessimistic guestimate of where the XB1 will be by release, anyone who thinks Halo 5 is going to sell another 5 million hardware units really needs to take a step back and rejoin reality.