Dallinor said:
Limitations? The DS2 does not limit me while I play shooters. I play shooters on the PS3, the 360 and the PC quite regularly. None of the controlles for any system "limit" me. Perhaps, were I unfamiliar with one of the controllers, I would be limited somewhat (in the beginning) as my fingers became accustomed to the new shape. I've played shooters using the N64 controller, the huge original Xbox controllers, the later redesigned Xbox controllers, the 360 controllers, the DS1 and DS2 controllers and a keyboard and mouse. All the controllers are responsive, effective, and viable controllers for playing FPS. (Apart from the original Xbox controller, now that had limitations). "the analogues are too close together" Why? Do you have huge thumbs or something? "the alignment of the d-pad...make it an inferior..." - For what games exactly? |
I would think I was crazy and was the only person in the world that had problems with the DualShock analogs if I browsed some of these forums. Luckily, I have friends in the real world and we all complain about the same problems with the DualShock design. The left analog's placement isn't natural. In a game that involves quick reflexes and precision accuracy, having your left thumb bent over in favor of a d-pad is a terrible deisgn. Maybe it worked in 1997 when d-pads were all the rage but in modern games, the d-pad doesn't deserve prime real estate in a controller design.
The physical limitation of the DS2 is the strafe right + aim left maneuver. Try it some time. Do your thumbs smack together? Mine do, and so do all my friends. Either we're all crazy mutants with abnormally large hands or the controller design needs improvement. I tend to think it's the latter.

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