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lucidium said:
freedquaker said:

so it's not a problem for PS4, but it IS a problem for 95% of the PCs out there

PC can use as much of the system ram as it wants.

But the average PC has 4 GB today, with 1-2 OS overhead, and the Game developers KNOW that. Also, 35+% of the PCs out there still operate on 32 bit OSes. Developers know that as well.

freedquaker said:

Just take a look at the STEAM Survey (which is biased towards gamers, who have more than average RAM), you'll see that the average RAM is 6GB, and the Median RAM is 4 GB. SO PS4 has more than or equal to RAM as 88% of Steam Users, but probably 95% of all PC Users.

PAY CLOSE ATTENTION NOW, YOU MAY LEARN SOMETHING!

Steam survey is biased towards the lowest common denominator, that being people using Steam on their laptops for old games and 2d games, hence why onboard laptop graphics are amongst the highest in commonality, you aren't ignoring the actual details and what those component names actually mean, are you?

Intel G33/G31 Express
33.04%
Intel 82945G Express
15.90%
Mobile Intel 945GM Express
11.07%
Mobile Intel 945 Express
6.03%
+0.37%
These are all medocre laptop GPUs.
=>Oh, I know all that, but did you also think ho many of those GPUs have better performance than PS4? Just make a quick calculation and compare the average GPU power to PS4 please! Also take into account the unoptimized driver and equipment etc...

freedquaker said:

But you know what, PS4 has 8GB GDDR5

PS4 can only use 5GB of its ram for games.

which is way more than the vast majority of PCs, even today, not to mention the most not created with this much RAM in mind. Oh also, it's a 10-16X leap, regardless of how you look at it, way more than it used to be!

freedquaker said:

Second, CPU is always a bottleneck when it comes to the AI and Physics, and this is where the parallelization & GPGPU come into play! So if developers want it, it's there to be utilized, otherwise, nobody seems to be using it. AI is mostly a software issue, we just don't have a real program routine to write genuine AI, instead of just faking it.

There is only so far a developer will cut in to the graphics pipeline to save on CPU time, it becomes a balancing act between freeing up CPU cycles and maintaining a solid framerate, that balancing act is already being hit by the older engines being use currently.

But we get it, you love the PS4, and you're willing to bend reality to defend it.

I am really not bending anything. I do believe that PS4 is easily matched and outperformed by a regular desktop and even a laptop today. What I am claiming is that, PS4 is not a weak console, and is actually much faster than all previous Playstations, relatively to the competition of the era.


In short, let me repeat, I believe some of the reaction is due to the misunderstanding...

PS4 is easily outperformed with a relatively easy to configure desktop or a laptop today, nobody denies that.

However, I am trying to explain that PS4 is not a weak console, and is actually much faster than all previous Playstations, relatively to the competition of their era.

In other words, PC was and will always be faster than the consoles. However, the power gap with PS4 is not greater but actually smaller compared to the earlier playstations. To see that, just compare the games of each generation (PC to PS), especially the first generation. Playstation had never been this capable



Playstation 5 vs XBox Series Market Share Estimates

Regional Analysis  (only MS and Sony Consoles)
Europe     => XB1 : 23-24 % vs PS4 : 76-77%
N. America => XB1 :  49-52% vs PS4 : 48-51%
Global     => XB1 :  32-34% vs PS4 : 66-68%

Sales Estimations for 8th Generation Consoles

Next Gen Consoles Impressions and Estimates