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freedquaker said:

so it's not a problem for PS4, but it IS a problem for 95% of the PCs out there

PC can use as much of the system ram as it wants.

freedquaker said:

Just take a look at the STEAM Survey (which is biased towards gamers, who have more than average RAM), you'll see that the average RAM is 6GB, and the Median RAM is 4 GB. SO PS4 has more than or equal to RAM as 88% of Steam Users, but probably 95% of all PC Users.

PAY CLOSE ATTENTION NOW, YOU MAY LEARN SOMETHING!

Steam survey is biased towards the lowest common denominator, that being people using Steam on their laptops for old games and 2d games, hence why onboard laptop graphics are amongst the highest in commonality, you aren't ignoring the actual details and what those component names actually mean, are you?

Intel G33/G31 Express
33.04%
Intel 82945G Express
15.90%
Mobile Intel 945GM Express
11.07%
Mobile Intel 945 Express
6.03%
+0.37%
These are all medocre laptop GPUs.

freedquaker said:

But you know what, PS4 has 8GB GDDR5

PS4 can only use 5GB of its ram for games.

freedquaker said:

Second, CPU is always a bottleneck when it comes to the AI and Physics, and this is where the parallelization & GPGPU come into play! So if developers want it, it's there to be utilized, otherwise, nobody seems to be using it. AI is mostly a software issue, we just don't have a real program routine to write genuine AI, instead of just faking it.

There is only so far a developer will cut in to the graphics pipeline to save on CPU time, it becomes a balancing act between freeing up CPU cycles and maintaining a solid framerate, that balancing act is already being hit by the older engines being use currently.

But we get it, you love the PS4, and you're willing to bend reality to defend it.