Raven722 said:
From what I understand, this game isn't like most MMOs where the majority of the world is open with a bunch of people running around and a few closed (instanced) areas where only you or your group exist. It's the opposite from what I've heard. The majority of the world is closed for you and/or your group but there are some areas that will be open with a bunch of random players present. Think Borderlands if it had areas where a bunch of other players can show up that you have no control over. |
i'm speculating as much as you are but...
...i've seen a couple quotes along the way comparing destiny to journey. (1, 2) I think a critical quote is:
""It's not about stuffing as many people into a space as possible," Parsons pointed out. "The amount of players you see is design-controlled.""
i think other players will be seemlessly added and subtracted behind the scences just like in journey. how (and if) you interact with them is largely up to you. ignore them if you want or form a co-op group. if you group up then you can start encountering other groups too in a more competitive fashion. either direct competition (kill each other off) or objective compeitition (a race to be the team that gets to an objective first like taking down a large boss).
so basically, if i just want to grind out some kills to farm some loot i can do so unmolested. when i want to start "raiding" i can immediately shift over to MP interaction without going through any sort of a transition (exit SP, load MP, wait for lobby to load, ect.). The PERFECT blending of SP and MP gameplay.
it sounds soo fucking amazeballz. i'm sold on this game already.








