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It wasn't my fault, I lit the first two pillars with fire but then the game didn't recognize me being in range for the 3rd so they got reset and I was left with no mana.

I just bought a PS3 and I have a HUGE backlog. The last thing I need is suffer patiently through bullshit design like this. Why do you defend it just because it was easy for you? Have you ever seen a design mechanism like that in any JRPG? I can't recall a single one.

The bottom-line is: it's inexcusable. I don't have time for that "teh hardcorez" crap. That's just not how good games are designed today.